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Minggu, 09 Desember 2012

AI Behavior

AI Behaviors is designed for Artists, Designers and Programmers. The intent is to make AI easy, fun and possible for anyone. A very flexible system is in place, so you can create, change and add to any character behaviors in countless ways, all through the inspector.

With full source code (C#) available (Programmers), AI Behaviors makes an excellent plug-in for your projects. And for the Artists and Designers, we’ve developed it to work just as well with JavaScript (UnityScript).

Jumat, 07 Desember 2012

Simple Waypoint System

Simple Waypoint System (SWS) is an editor extension which allows you to create waypoints and paths very easily right within the editor. You can then tell any kind of game object to follow a specific path. This system is useful for every automated movement in your games.

SWS extends the simplicity of freely available tween libraries by a custom path creator, path editor and movement settings interface, providing even faster results. A copy of iTween is required and included.

Kamis, 06 Desember 2012

MIDI Unified

Full MIDI interface control directly from Unity3D for Mac and Windows platform. Control the MIDI IN and MIDI OUT directly from your application. Take advantage of several dozen instruments natively on your desktop. Play a midi file in a standalone application and let your objects react to NOTE ON or NOTE OFF messages. We took the pain out of midi and the rest is just easy. Write your listener class, hook it up to one of our generators and you are good to go. You can use MIDI IN ports to get messages from a midi keyboard and MIDI OUT ports to send these messages further into your system.

Senin, 03 Desember 2012

Cutscene Creator uSequencer

uSequencer is a powerful and flexible Event based sequencer for Unity Indie and Unity Pro, written entirely in c#. uSequencer is incredibly flexible, and ships with a large selection of Built-In Events. Though uSequencer is fully customisable, allowing users to create their own events, and design the way they look and feel.
uSequencer is built entirely into the editor, you'll see it, utilising the inspector and rendering into it's own window, we will not be adding scripts to your code, and you won't have to add any scripts manually. You can do everything, right through the interface. Easy, Intuitive, Unobtrusive.

Sabtu, 01 Desember 2012